Пример #1
0
        public SemiAutomaticE(Lucian lucian)
        {
            this.lucian = lucian;
            E           = lucian.Spells.E;

            if (KoreanUtils.GetParamBool(lucian.MainMenu, "dashmode"))
            {
                Game.OnWndProc += Game_OnWndProc;
            }
        }
Пример #2
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        public static void Load(CommonChampion akali)
        {
            var Q = new CommonSpell(SpellSlot.Q, 580f, TargetSelector.DamageType.Magical);
            var W = new CommonSpell(SpellSlot.W, 680f, TargetSelector.DamageType.Magical);
            var E = new CommonSpell(SpellSlot.E, 295f, TargetSelector.DamageType.Physical);
            var R = new CommonSpell(SpellSlot.R, 680f, TargetSelector.DamageType.Magical);

            Q.SetTargetted(0.317f, 1000f);
            R.SetTargetted(0.1f, float.MaxValue);

            akali.Spells.AddSpell(Q);
            akali.Spells.AddSpell(W);
            akali.Spells.AddSpell(E);
            akali.Spells.AddSpell(R);
        }
Пример #3
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        public static void Load(CommonChampion champion)
        {
            CommonSpell Q = new CommonSpell(SpellSlot.Q, 950, TargetSelector.DamageType.Magical);
            CommonSpell W = new CommonSpell(SpellSlot.W, 625, TargetSelector.DamageType.Magical);
            CommonSpell E = new CommonSpell(SpellSlot.E, 0, TargetSelector.DamageType.Magical);
            CommonSpell R = new CommonSpell(SpellSlot.R, 175, TargetSelector.DamageType.Magical);

            Q.SetSkillshot(0.75f, 200f, 450f, false, SkillshotType.SkillshotCircle);
            W.SetSkillshot(0.25f, 250f, float.MaxValue, false, SkillshotType.SkillshotCone);

            champion.Spells.AddSpell(Q);
            champion.Spells.AddSpell(W);
            champion.Spells.AddSpell(E);
            champion.Spells.AddSpell(R);
        }
Пример #4
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        public static void Load(CommonChampion akali)
        {
            var Q = new CommonSpell(SpellSlot.Q, 600f, TargetSelector.DamageType.Magical);
            var W = new CommonSpell(SpellSlot.W, 0f, TargetSelector.DamageType.Magical);
            var E = new CommonSpell(SpellSlot.E, 610f, TargetSelector.DamageType.Magical);
            var R = new CommonSpell(SpellSlot.R, 625f, TargetSelector.DamageType.Magical);

            Q.SetTargetted(0.300f, 2500f);
            R.SetSkillshot(0.2f, 175f, float.MaxValue, false, SkillshotType.SkillshotCircle);

            akali.Spells.AddSpell(Q);
            akali.Spells.AddSpell(W);
            akali.Spells.AddSpell(E);
            akali.Spells.AddSpell(R);
        }
Пример #5
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        public static void Load(ICommonChampion champion)
        {
            CommonSpell q = new CommonSpell(SpellSlot.Q, 625, TargetSelector.DamageType.Magical);
            CommonSpell w = new CommonSpell(SpellSlot.W, 550, TargetSelector.DamageType.Magical);
            CommonSpell e = new CommonSpell(SpellSlot.E, 0, TargetSelector.DamageType.Magical);
            CommonSpell r = new CommonSpell(SpellSlot.R, 600, TargetSelector.DamageType.Magical);

            q.SetTargetted(0.25f, 1400f);
            w.SetSkillshot(0.5f, 250f, float.MaxValue, false, SkillshotType.SkillshotCone);
            r.SetSkillshot(0.2f, 250f, float.MaxValue, false, SkillshotType.SkillshotCircle);

            champion.Spells.AddSpell(q);
            champion.Spells.AddSpell(w);
            champion.Spells.AddSpell(e);
            champion.Spells.AddSpell(r);
        }
Пример #6
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        public static void Load(CommonChampion champion)
        {
            lucian = champion;

            CommonSpell Q = new CommonSpell(SpellSlot.Q, 675, TargetSelector.DamageType.Physical);
            CommonSpell W = new CommonSpell(SpellSlot.W, 1000, TargetSelector.DamageType.Magical);
            CommonSpell E = new CommonSpell(SpellSlot.E, 425, TargetSelector.DamageType.Physical);
            CommonSpell R = new CommonSpell(SpellSlot.R, 1400, TargetSelector.DamageType.Physical);

            Q.SetTargetted(0.25f, float.MaxValue);
            W.SetSkillshot(0.4f, 150f, 1600, true, SkillshotType.SkillshotCircle);
            E.SetSkillshot(0.25f, 1f, float.MaxValue, false, SkillshotType.SkillshotLine);
            R.SetSkillshot(0.2f, 110f, 2500, true, SkillshotType.SkillshotLine);

            champion.Spells.AddSpell(Q);
            champion.Spells.AddSpell(W);
            champion.Spells.AddSpell(E);
            champion.Spells.AddSpell(R);
        }
Пример #7
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        private void EnqueueSpell(CommonSpell spell, AIHeroClient target)
        {
            if (!spell.UseOnCombo)
            {
                return;
            }

            AIHeroClient selectedTarget = target ?? TargetSelector.GetTarget(spell.Range, spell.DamageType);

            if (selectedTarget == null)
            {
                return;
            }

            if (spell.IsInRange(selectedTarget))
            {
                EnqueueAction(
                    () => spell.IsReadyToCastOn(selectedTarget),
                    () => spell.Cast(selectedTarget),
                    () => !spell.IsReadyToCastOn(selectedTarget) || selectedTarget.IsDead);
            }
        }