private void OnPushStateBattlePracticeTargetAlertConfirm()
 {
     mKeyController.ClearKeyAll();
     mKeyController.firstUpdate = true;
     mCommonDialog_Dialog.SetActive(isActive: true);
     mCommonDialog_Dialog.setCloseAction(OnClosePracticeBattleAlert);
     mCommonDialog_Dialog.OpenDialog(0);
 }
Пример #2
0
 public void showTankerDialog(int CreateNum, int beforeNum, int afterNum)
 {
     _tankerDialog.setMessage(CreateNum, beforeNum, afterNum);
     commonDialog.OpenDialog(0);
     commonDialog.setCloseAction(delegate
     {
         ArsenalTaskManager._clsArsenal.setTutorialVisible(isVisible: true);
     });
 }
Пример #3
0
 private void DecideCancel()
 {
     strategyDialog.isUseDefaultKeyController = false;
     strategyDialog.OpenDialog(3);
     CancelDialogButton.SetOnSelectPositiveListener(CancelOrganize);
     CancelDialogButton.SetOnSelectNegativeListener(delegate
     {
         strategyDialog.CloseDialog();
     });
     CancelDialogButton.SetKeyController(new KeyControl());
 }
Пример #4
0
        private IEnumerator OpenConfirmDialog(DeckModel deck)
        {
            yield return(new WaitForEndOfFrame());

            StrategyDialog.disableBackTouch();
            StrategyDialog.isUseDefaultKeyController = false;
            StrategyDialog.OpenDialog(2);
            StrategyTaskManager.GetStrategyRebellion().keycontrol.IsRun = false;
            StrategyDialog.setOpenAction(delegate
            {
                this.GoSortieConfirm.SetKeyController(new KeyControl());
            });
        }
Пример #5
0
        private void OpenExSlotDialog()
        {
            ExSlotDialog.SetActive(isActive: true);
            keyController.IsRun = false;
            keyController.ClearKeyAll();
            int hokyoZousetsuNum = UserInterfaceRemodelManager.instance.mRemodelManager.HokyoZousetsuNum;

            ExSlotDialog.isUseDefaultKeyController = false;
            ExSlotItemNum.text = hokyoZousetsuNum + "\u3000→\u3000" + (hokyoZousetsuNum - 1);
            ExSlotDialog.OpenDialog(0);
            ExSlotDialog.setCloseAction(delegate
            {
                keyController.IsRun = true;
            });
            YesNoButton.SetOnSelectPositiveListener(OpenExSlot);
            YesNoButton.SetOnSelectNegativeListener(CloseExSlotDialog);
            YesNoButton.SetKeyController(new KeyControl());
        }
 private void OpenDeckInfo()
 {
     DeckInfoConfirm.SetKeyController(new KeyControl());
     commonDialog.setOpenAction(delegate
     {
         DeckInfoConfirm.SetKeyController(new KeyControl());
     });
     commonDialog.OpenDialog(2, DialogAnimation.AnimType.FEAD);
     DeckInfoConfirm.Initialize(SingletonMonoBehaviour <AppInformation> .Instance.CurrentDeck, isConfirm: true);
     DeckInfoConfirm.SetPushYesButton(delegate
     {
         mKeyController.IsRun = false;
         commonDialog.CloseDialog();
         OnStartSortieStage();
         Close();
     });
     DeckInfoConfirm.SetPushNoButton(delegate
     {
         commonDialog.CloseDialog();
     });
 }
Пример #7
0
 private void OpenConfirmDialog()
 {
     keyController.IsRun = false;
     ConfirmDialog.isUseDefaultKeyController = false;
     ConfirmDialog.OpenDialog(1);
     ConfirmDialog.setCloseAction(delegate
     {
         keyController.IsRun = true;
         KeyControlManager.Instance.KeyController = keyController;
     });
     BackConfirm.SetKeyController(new KeyControl());
     BackConfirm.SetOnSelectPositiveListener(delegate
     {
         ChangeStateBack();
         ConfirmDialog.CloseDialog();
     });
     BackConfirm.SetOnSelectNegativeListener(delegate
     {
         ConfirmDialog.CloseDialog();
     });
 }
Пример #8
0
        private IEnumerator PopupCantSortieDecksDialog(List <DeckModel> areaDecks)
        {
            AreaDecks = areaDecks;
            if (areaDecks.Count == 0)
            {
                SortieEnableDeckNum = 0;
                yield return(StartCoroutine(ShowTutorial(0)));

                yield break;
            }
            int disableDeckNum = deckInfoManager.Init(areaDecks);

            SortieEnableDeckNum = areaDecks.Count - disableDeckNum;
            if (0 < disableDeckNum)
            {
                yield return(new WaitForEndOfFrame());

                commonDialog.OpenDialog(0);
                yield return(StartCoroutine(commonDialog.WaitForDialogClose()));

                deckInfoManager.transform.parent.SetActive(isActive: false);
            }
            yield return(StartCoroutine(ShowTutorial(SortieEnableDeckNum)));
        }
Пример #9
0
        private IEnumerator OnPushMarriageConfirmStateCoroutine()
        {
            mKeyController.ClearKeyAll();
            mKeyController.firstUpdate = true;
            mKeyController.IsRun       = false;
            Stopwatch stopWatch = new Stopwatch();

            stopWatch.Reset();
            stopWatch.Start();
            if (mCommonDialog == null)
            {
                ResourceRequest requestPrefabCommonDialogPort = Resources.LoadAsync("Prefabs/Others/CommonDialogPort");
                App.OnlyController = new KeyControl();
                SingletonMonoBehaviour <UIShortCutMenu> .Instance.LockTouchControl(isEnable : true);

                yield return(requestPrefabCommonDialogPort);

                mCommonDialog = Util.Instantiate(requestPrefabCommonDialogPort.asset, mTransform_LayerOverlay.gameObject).GetComponent <CommonDialog>();
                mCommonDialog.SetCameraBlur(mBlur_Camera);
                mUIMarriageConfirm = mCommonDialog.dialogMessages[0].GetComponent <UIMarriageConfirm>();
                App.OnlyController = null;
                SingletonMonoBehaviour <UIShortCutMenu> .Instance.LockTouchControl(isEnable : false);
            }
            mCommonDialog.isUseDefaultKeyController = false;
            mUIMarriageConfirm.Initialize(mPortManager.YubiwaNum, mPortManager.YubiwaNum - 1);
            mUIMarriageConfirm.SetOnNegativeListener(OnCancelMarriageConfirm);
            mUIMarriageConfirm.SetOnPositiveListener(OnStartMarriageConfirm);
            mUIMarriageConfirm.SetKeyController(mKeyController);
            stopWatch.Stop();
            for (int frame = 0; frame < stopWatch.Elapsed.Milliseconds / 60; frame++)
            {
                yield return(new WaitForEndOfFrame());
            }
            mKeyController.IsRun = true;
            mCommonDialog.OpenDialog(0);
        }
Пример #10
0
 private bool KeyAction()
 {
     if (DeckSelectController.IsChangeIndex)
     {
         bool isNext = (DeckSelectController.prevIndexChangeValue == 1) ? true : false;
         SearchAndChangeDeck(isNext, isSeachLocalArea: false);
         if (prevDeckID != SingletonMonoBehaviour <AppInformation> .Instance.CurrentDeckID)
         {
             changeDeck(SingletonMonoBehaviour <AppInformation> .Instance.CurrentDeckID);
             StrategyTopTaskManager.Instance.UIModel.Character.PlayVoice(SingletonMonoBehaviour <AppInformation> .Instance.CurrentDeck);
             if (StrategyTopTaskManager.Instance.UIModel.Character.shipModel != null)
             {
                 StrategyTopTaskManager.GetSailSelect().moveCharacterScreen(isEnter: true, null);
             }
         }
         return(true);
     }
     if (StrategyAreaManager.sailKeyController.IsChangeIndex)
     {
         areaManager.UpdateSelectArea(StrategyAreaManager.sailKeyController.Index);
     }
     else if (DeckSelectController.keyState[1].down)
     {
         if (SingletonMonoBehaviour <AppInformation> .Instance.CurrentDeck.GetFlagShip() == null)
         {
             GotoOrganize();
         }
         else
         {
             OpenCommandMenu();
         }
     }
     else if (DeckSelectController.keyState[3].down)
     {
         if (SingletonMonoBehaviour <AppInformation> .Instance.CurrentDeck.GetShipCount() != 0)
         {
             if (prevDeckID != SingletonMonoBehaviour <AppInformation> .Instance.CurrentDeckID)
             {
                 changeDeck(SingletonMonoBehaviour <AppInformation> .Instance.CurrentDeckID);
                 StrategyTopTaskManager.Instance.UIModel.Character.PlayVoice(SingletonMonoBehaviour <AppInformation> .Instance.CurrentDeck);
             }
             if (SingletonMonoBehaviour <PortObjectManager> .Instance.GetTutorialGuide() != null)
             {
                 SingletonMonoBehaviour <PortObjectManager> .Instance.GetTutorialGuide().Hide();
             }
             uiGoSortieConfirm.SetKeyController(new KeyControl());
             commonDialog.OpenDialog(2, DialogAnimation.AnimType.FEAD);
             uiGoSortieConfirm.Initialize(SingletonMonoBehaviour <AppInformation> .Instance.CurrentDeck, isConfirm: false);
             commonDialog.setCloseAction(delegate
             {
                 KeyControlManager.Instance.KeyController = DeckSelectController;
                 if (SingletonMonoBehaviour <PortObjectManager> .Instance.GetTutorialGuide() != null)
                 {
                     TutorialModel tutorial = StrategyTopTaskManager.GetLogicManager().UserInfo.Tutorial;
                     SingletonMonoBehaviour <PortObjectManager> .Instance.GetTutorialGuide().Show();
                 }
             });
             SoundUtils.PlaySE(SEFIleInfos.CommonEnter1);
         }
     }
     else if (DeckSelectController.keyState[5].down)
     {
         SingletonMonoBehaviour <PortObjectManager> .Instance.BackToPortOrOrganize();
     }
     else if (DeckSelectController.keyState[0].down)
     {
         areaManager.UpdateSelectArea(SingletonMonoBehaviour <AppInformation> .Instance.CurrentAreaID);
     }
     else if (DeckSelectController.keyState[2].down)
     {
         if (SingletonMonoBehaviour <PortObjectManager> .Instance.GetTutorialGuide() != null)
         {
             SingletonMonoBehaviour <PortObjectManager> .Instance.GetTutorialGuide().Hide();
         }
         commonDialog.OpenDialog(4);
         commonDialog.keyController.IsRun = false;
         commonDialog.setOpenAction(delegate
         {
             commonDialog.keyController.IsRun = true;
         });
         commonDialog.ShikakuButtonAction = delegate
         {
             Close();
             StrategyTopTaskManager.ReqMode(StrategyTopTaskManager.StrategyTopTaskManagerMode.TurnEnd);
             StrategyTopTaskManager.GetTurnEnd().TurnEnd();
             if (StrategyTopTaskManager.Instance.TutorialGuide8_1 != null)
             {
                 if (SingletonMonoBehaviour <PortObjectManager> .Instance.GetTutorialGuide() != null)
                 {
                     SingletonMonoBehaviour <PortObjectManager> .Instance.GetTutorialGuide().HideAndDestroy();
                 }
                 StrategyTopTaskManager.Instance.TutorialGuide8_1.HideAndDestroy();
             }
         };
         commonDialog.BatuButtonAction = delegate
         {
             if (SingletonMonoBehaviour <PortObjectManager> .Instance.GetTutorialGuide() != null)
             {
                 SingletonMonoBehaviour <PortObjectManager> .Instance.GetTutorialGuide().Show();
             }
         };
     }
     return(true);
 }