// Use this for initialization void Start() { this.scorePath = Application.persistentDataPath + "/scores/"; this.musicPath = Application.persistentDataPath + "/music/"; this.optionPath = Application.persistentDataPath + "/options/"; //SongDataSender.songData.songName = this.musicFileName; //SongDataSender.difficulty = this.difficulty; this.musicFileName = SongDataSender.songData.songName; this.difficulty = SongDataSender.difficulty; }
public void SetDifficulty(int difficulty) { this.difficulty = (Common.DIFFICULTY)difficulty; this.difficultyText.text = this.difficulty.ToString(); }