Пример #1
0
    /// <summary>
    /// loads input field into program
    /// loads initial game interface values
    /// activates the loaded input field
    /// </summary>
    void Start()
    {
        _input  = this.GetComponent <InputField>();
        _submit = new InputField.SubmitEvent();
        _submit.AddListener(SubmitInput);

        _input.onEndEdit = _submit;

        //Initialized state for game, loaded from db.

        int lcHealth = GameManager.GameManagerInstance.GameModelInstance.DataServiceInstance.GetHealth(GameManager.GameManagerInstance.GameModelInstance._currentPlayer._email);

        _healthOutput.text = lcHealth.ToString();


        string lcStory = GameManager.GameManagerInstance.GameModelInstance.DataServiceInstance.
                         GetStory(
            GameManager.GameManagerInstance.GameModelInstance._currentPlayer._email
            );

        _output.text = lcStory.ToString() + CommandProcessor.AvailableActions(GameManager.GameManagerInstance.GameModelInstance._currentPlayer);
        //if (GameManager.GameManagerInstance.ActiveCanvas.name != "cnvInventory" & GameManager.GameManagerInstance.ActiveCanvas.name != "cnvMap")
        //{
        //_output.text = CommandProcessor.StoryDisplay(GameManager.GameManagerInstance.GameModelInstance._currentPlayer);
        //}

        _input.ActivateInputField();
    }