public static CommandMenuManager FetchCommandMenuManager() { GameObject commandMenuManagerObject = GameObject.FindGameObjectWithTag(TagsConstants.COMMAND_MENU_MANAGER_TAG); CommandMenuManager commandMenuManager = commandMenuManagerObject.GetComponent <CommandMenuManager>(); return(commandMenuManager); }
// Update is called once per frame void Update() { if (CommandMenuManager.isMenuDisplayEnabled && !TargetSelectionManager.IsActivated) { PlayerAbilities playerAbilitiesScript = null; switch (this.TurnState) { case TurnStateEnum.STANDBY: break; case TurnStateEnum.PITCHER_TURN: GameObject pitcher = TeamUtils.GetPlayerTeamMember(PlayerFieldPositionEnum.PITCHER, TeamUtils.GetPlayerIdFromPlayerFieldPosition(PlayerFieldPositionEnum.PITCHER)); playerAbilitiesScript = PlayerUtils.FetchPlayerAbilitiesScript(pitcher); break; case TurnStateEnum.BATTER_TURN: GameObject batter = TeamUtils.GetPlayerTeamMember(PlayerFieldPositionEnum.BATTER, TeamUtils.GetPlayerIdFromPlayerFieldPosition(PlayerFieldPositionEnum.BATTER)); playerAbilitiesScript = PlayerUtils.FetchPlayerAbilitiesScript(batter); break; case TurnStateEnum.RUNNER_TURN: GameObject runner = this.GetNextRunner(); if (runner != null) { playerAbilitiesScript = PlayerUtils.FetchPlayerAbilitiesScript(runner); } break; case TurnStateEnum.CATCHER_TURN: GameObject catcher = TeamUtils.GetPlayerTeamMember(PlayerFieldPositionEnum.CATCHER, TeamUtils.GetPlayerIdFromPlayerFieldPosition(PlayerFieldPositionEnum.CATCHER)); playerAbilitiesScript = PlayerUtils.FetchPlayerAbilitiesScript(catcher); break; case TurnStateEnum.FIELDER_TURN: GameObject fielder = TeamUtils.GetPlayerTeamMember(CurrentFielderTypeTurn, TeamUtils.GetPlayerIdFromPlayerFieldPosition(CurrentFielderTypeTurn)); playerAbilitiesScript = PlayerUtils.FetchPlayerAbilitiesScript(fielder); break; default: break; } if (playerAbilitiesScript != null) { CameraController.FocusOnPlayer(playerAbilitiesScript.gameObject.transform); CommandMenuManager.GenerateCommandMenu(playerAbilitiesScript); } } }