private void Window_CommandSaved(object sender, CommandModelBase command)
 {
     if (command != null)
     {
         CommandActionEditorControlViewModel viewModel = (CommandActionEditorControlViewModel)this.DataContext;
         if (viewModel != null)
         {
             viewModel.SelectedCommandType = command.Type;
             viewModel.SelectedCommand     = command;
         }
     }
 }
        private async void EditCommandButton_Click(object sender, System.Windows.RoutedEventArgs e)
        {
            CommandActionEditorControlViewModel viewModel = (CommandActionEditorControlViewModel)this.DataContext;

            if (viewModel != null && viewModel.SelectedCommand != null)
            {
                if (viewModel.SelectedCommand.Type == CommandTypeEnum.PreMade || viewModel.SelectedCommand.Type == CommandTypeEnum.Game)
                {
                    await DialogHelper.ShowMessage(MixItUp.Base.Resources.CommandCannotBeEditedHere);
                }
                else
                {
                    CommandEditorWindow window = CommandEditorWindow.GetCommandEditorWindow(viewModel.SelectedCommand);
                    window.ForceShow();
                }
            }
        }