public void Initalize(int health, int initative, int action_Points, int bonus_Action_Points) { _Entity_Stats = new Entity_Stats(health, initative, action_Points, bonus_Action_Points); Combat_Controller = new Combat_Controller(this); }
// public List<Charge_Model> active_charges = new List<Charge_Model>(); void Start() { instance = this; Network_Command_Manager.AddCustomRPC(ResolveRangedCombat); Network_Command_Manager.AddCustomRPC(ResolveMeleeCombat); // base.Setup(Networking_Manager.instance.socket, true, (ulong)1, Networking_Manager.instance.socket.Me.NetworkId); }