//Function called when combat starts private void OnCombatStartHandler(bool isImport, CombatToggleEventArgs encounterInfo) { if (isImport) { return; } }
void OnCombatEnd(bool isImport, CombatToggleEventArgs encounterInfo) { encounterInfo.encounter.Title = LogParse.encounter; if (LogParse.Allies != null && LogParse.Allies.Count > 0) { List <CombatantData> localAllies = new List <CombatantData>(LogParse.Allies.Count); foreach (var name in LogParse.Allies) { var combatant = encounterInfo.encounter.GetCombatant(name); if (combatant != null) { localAllies.Add(encounterInfo.encounter.GetCombatant(name)); } } encounterInfo.encounter.SetAllies(localAllies); } foreach (var data in encounterInfo.encounter.Items.Values) { if (LogParse.NameClass.ContainsKey(data.Name)) { data.Tags["Class"] = LogParse.NameClass[data.Name]; } else { data.Tags["Class"] = ""; } } }
private void CombatStarted(bool isImport, CombatToggleEventArgs encounterInfo) { if (PluginUtil.IsPluginEnabled()) { PluginControl.LogInfo("Encounter detected! Will send the parse after it finishes..."); } }
private void FormActMain_OnCombatEnd(bool isImport, CombatToggleEventArgs encounterInfo) { StringBuilder sb = new StringBuilder(); foreach (DateTime start in encounterInfo.encounter.StartTimes) { sb.Append(start.ToLongTimeString() + ", "); } sb.Length = sb.Length - 2; Log("\t\tStarts: " + sb); sb.Clear(); foreach (DateTime end in encounterInfo.encounter.EndTimes) { sb.Append(end.ToLongTimeString() + ", "); } sb.Length = sb.Length - 2; Log("\t\tEnds: " + sb); double oldDuration; if (encounterInfo.encounter.EndTime == DateTime.MinValue || encounterInfo.encounter.StartTime == DateTime.MaxValue) { oldDuration = 0; } else { oldDuration = (encounterInfo.encounter.EndTime - encounterInfo.encounter.StartTime).TotalSeconds; } Log(String.Format("Combat ended. {1} \tTrim: {2:0} -> {3:0}s ({0})", encounterInfo.encounter.Title, encounterInfo.encounter.EndTime.ToLongTimeString(), oldDuration, encounterInfo.encounter.Duration.TotalSeconds)); }
void oFormActMain_OnCombatStart(bool isImport, CombatToggleEventArgs encounterInfo) { if (!isImport) { encounterInfo.encounter.CharName = charName; } }
private void SpeedKillTrackerOnCombatStartEventHandler(bool isImport, CombatToggleEventArgs encounterInfo) { try { speedRunTrackerTable.Reset(); } catch (Exception e) { Console.WriteLine(e.Message); } currentFightData = encounterInfo.encounter; try { LoadFightCheckpoints(); fightDataFactory = new FightDataFactory(ActGlobals.oFormActMain.CurrentZone, checkPointDataTable.PhaseCount); raidZoneTitleTextBox.Text = RAID_ZONE_TITLE_PREFIX + ActGlobals.oFormActMain.CurrentZone; } catch (Exception e) { Console.WriteLine(e.Message); } }
private void CombatEnded(bool isImport, CombatToggleEventArgs encounterInfo) { if (PluginUtil.IsPluginEnabled()) { try { Log Log = PluginUtil.ACTEncounterToModel(encounterInfo.encounter); if (Log != null) { string Json = PluginUtil.ToJson(Log); bool Sent = Service.PostDiscord(Json, PluginSettings.GetSetting <string>("Token")); if (Sent) { PluginControl.LogInfo("Parse sent to your Discord channel."); PluginControl.LogInfo("Waiting the next encounter..."); } else { PluginControl.LogInfo("Could not send the parse to your Discord channel. Check your token."); } } else { PluginControl.LogInfo("Nothing to be sent. Waiting the next encounter..."); } } catch (Exception ex) { PluginControl.LogInfo("Something went wrong. " + ex.Message); } } }
//Function called when combat starts //May be less reliable without hojoring installed private void OnCombatStartHandler(bool isImport, CombatToggleEventArgs encounterInfo) { midgard_prev_state = 0; had_second_fireball = false; fireball_count = 0; second_fireball_name = ""; }
void SpeedKillTrackerOnCombatEndEventHandler(bool isImport, CombatToggleEventArgs encounterInfo) { currentFightData = null; currentPhase = 0; runTimeTrackerTable.Reset(); }
void oFormActMain_OnCombatEnd(bool isImport, CombatToggleEventArgs actionInfo) { // makeshift way to ensure UDP transmission makes it to server for (int i = 0; i < 3; i++) { sendEncounterData(actionInfo.encounter); } }
/// <summary> 戦闘終了時に実行される処理を定義します。 /// </summary> /// <param name="isImport"></param> /// <param name="encounterInfo"></param> public void ActEvent_CombatEnd(bool isImport, CombatToggleEventArgs encounterInfo) { if (!isImport && this.CommonDataModel.PluginSettingsData.ResetTimelineCombatEndEnabled) { this.TimelineControlModule.TimerStop(this.CommonDataModel, this.TimelineObjectModel); this.TimelineControlModule.CurrentCombatRelativeClock.StopClock(0); } }
void encounter_oFormActMain_OnCombatEnd(bool isImport, CombatToggleEventArgs encounterInfo) { if (this.txt_simFile.Text == "") { log("ACT combat end: " + encounterInfo.encounter); stopFight(); } }
void CombatEnd(bool isImport, CombatToggleEventArgs encounterInfo) { if (!isImport && Globals.ResetTimelineCombatEnd) { Controller.Paused = true; Controller.CurrentTime = 0; } }
void oFormActMain_OnCombatEnd(bool isImport, CombatToggleEventArgs encounterInfo) { currInstID = 0xFFFF; if (!isImport) { encounterInfo.encounter.CharName = charName; } }
void oFormActMain_OnCombatEnd(bool isImport, CombatToggleEventArgs encounterInfo) { if (encounterInfo.encounter.Title != "Encounter") { encounterInfo.encounter.Title = String.Format("{0:0.00} - {1}", encounterInfo.encounter.DPS, encounterInfo.encounter.Title); } }
// Combat End void oFormActMain_OnCombatEnd(bool isImport, CombatToggleEventArgs encounterInfo) { if (isImport) { return; } double dCurrDPS = myGetDPS(); if (dCurrDPS > 0 && cbSpeakEndEncounter.Checked) { string sDPS = dCurrDPS.ToString("0.0") + " K"; string sDuration = ""; string sTitle = ""; string sDeaths = ""; string sPluralMins = "s"; string sPluralSecs = "s"; if (cbSpeakEncounterName.Checked) { sTitle = ActGlobals.oFormActMain.ActiveZone.ActiveEncounter.Title; } if (cbSpeakEncounterDuration.Checked) { DateTime startTime = ActGlobals.oFormActMain.ActiveZone.ActiveEncounter.StartTime; DateTime endTime = ActGlobals.oFormActMain.ActiveZone.ActiveEncounter.ShortEndTime; TimeSpan duration = endTime.Subtract(startTime); if (duration.Minutes == 1) { sPluralMins = ""; } if (duration.Seconds == 1) { sPluralSecs = ""; } if (duration.Minutes > 0) { sDuration = " took " + duration.Minutes + " minute" + sPluralMins + " " + duration.Seconds + " second" + sPluralSecs + " at "; } else { sDuration = " took " + duration.Seconds + " second" + sPluralSecs + " at "; } } if (cbSpeakNumDeaths.Checked) { sDeaths = ActGlobals.oFormActMain.ActiveZone.ActiveEncounter.AlliedDeaths.ToString("0") + " deaths. "; } ActGlobals.oFormActMain.TTS(sTitle + sDuration + sDPS + sDeaths); } }
void encounter_oFormActMain_OnCombatStart(bool isImport, CombatToggleEventArgs encounterInfo) { if (workerRunning) { if (this.txt_simFile.Text == "") { startNewFight(); } } }
void oFormActMain_OnCombatEnd(bool isImport, CombatToggleEventArgs encounterInfo) { currentFightData = null; currentPhase = 0; for (int i = 0; i < checkpointCount; i++) { checkpointTable.Rows[i].Cells[1].Value = ""; checkpointTable.Rows[i].Cells[3].Value = ""; } }
private void CombatEnded(bool isImport, CombatToggleEventArgs encounterInfo) { if (SkillView.IsRecording()) { SkillView.SetRecord(false); } else if (SkillView.IsPlaying()) { SkillView.SetPlay(false); } }
void SpeedKillTrackerOnCombatStartEventHandler(bool isImport, CombatToggleEventArgs encounterInfo) { currentFightData = encounterInfo.encounter; try { LoadFightCheckpoints(); } catch (Exception e) { runTimeTrackerTable.Rows[2].Cells[2].Value = e.Message; } }
void oFormActMain_OnCombatStart(bool isImport, CombatToggleEventArgs actionInfo) { inCombat = true; ActiveEnconter = actionInfo.encounter; if (dataStruct == null) { return; } dataStruct.IsConnected = true; Debug.WriteLine(@"Start"); }
void oFormActMain_OnCombatEnd(bool isImport, CombatToggleEventArgs encounterInfo) { if (isImport) { return; } if (encounterInfo.encounter.Parent.PopulateAll) { string export = ActGlobals.oFormActMain.GetTextExport(encounterInfo.zoneDataIndex, 0, -1); tabLabel.Text = export; ActGlobals.oFormActMain.SendToClipboard(export, false); } }
private void OFormActMain_OnCombatStart(bool isImport, CombatToggleEventArgs encounterInfo) { UIMain.CombatToggle.BackColor = UIMain.DisableColorPicker.BackColor; UIMain.CombatToggle.Text = "In Combat"; UIMain.IsInCombat = true; if (UIMain.ParseON) { UIMain.PluginTabControl.SelectTab(1); } EncounterTreeMaker(true, encounterInfo); }
private void OFormActMain_OnCombatEnd(bool isImport, CombatToggleEventArgs encounterInfo) { UIMain.CombatToggle.BackColor = UIMain.EnableColorPicker.BackColor; UIMain.CombatToggle.Text = "Out Of Combat"; UIMain.IsInCombat = false; // grab the out of combat tab IF CB_OOCLog == True - maybe if (UIMain.ParseON) { UIMain.PluginTabControl.SelectTab(0); } EncounterTreeMaker(false, encounterInfo); }
private void CombatStarted(bool isImport, CombatToggleEventArgs encounterInfo) { if (!SkillView.IsRecording() && !SkillView.IsPlaying() && SkillView.Visible) { if (SkillView.GetSkillCount() > 0) { SkillView.SetPlay(true); } else { SkillView.SetRecord(true); } } }
void oFormActMain_OnCombatEnd(bool isImport, CombatToggleEventArgs actionInfo) { inCombat = false; ActiveEnconter = null; if (dataStruct == null) { return; } dataStruct.IsConnected = false; WriteJSON(dataStruct); Debug.WriteLine(@"End"); }
void OnCombatEnd(bool isImport, CombatToggleEventArgs encounterInfo) { encounterInfo.encounter.Title = LogParse.encounter; foreach (var data in encounterInfo.encounter.Items.Values) { if (LogParse.NameClass.ContainsKey(data.Name)) { data.Tags["Class"] = LogParse.NameClass[data.Name]; } else { data.Tags["Class"] = ""; } } }
private void CombatEnded(bool isImport, CombatToggleEventArgs encounterInfo) { if (PluginUtil.IsPluginEnabled()) { try { //PluginControl.LogInfo(PluginSettings.GetSetting<string>("MaxPlayers")); //Log Log = PluginUtil.ACTEncounterToModel(encounterInfo.encounter); List <Log> LogList = PluginUtil.ACTEncounterToModelList(encounterInfo.encounter); LogList.ForEach(Log => { //PluginControl.LogInfo(PluginSettings.GetSetting<string>("MaxPlayers")); if (Log != null) { if (PluginSettings.GetSetting <bool>("TimeEnabled") == true && PluginUtil.TimeBetween(DateTime.Now, DateTime.Parse(PluginSettings.GetSetting <string>("StartTime")).TimeOfDay, DateTime.Parse(PluginSettings.GetSetting <string>("EndTime")).TimeOfDay) == false) { PluginControl.LogInfo("Parse *not* sent to your Discord channel due to time lock rules."); PluginControl.LogInfo("Waiting for the next encounter..."); return; } string Json = PluginUtil.ToJson(Log); bool Sent = Service.PostDiscord(Json, PluginSettings.GetSetting <string>("Token")); if (Sent) { PluginControl.LogInfo("Parse sent to your Discord channel."); PluginControl.LogInfo("Waiting for the next encounter..."); } else { PluginControl.LogInfo("Could not send the parse to your Discord channel. Check your token and permissions."); } //PluginControl.LogInfo(Json); } else { PluginControl.LogInfo("Nothing to be sent. Waiting for the next encounter..."); } }); } catch (Exception e) { PluginControl.LogInfo("Something went wrong. Debug info:" + Environment.NewLine + e.ToString()); } } }
private void SpeedKillTrackerOnCombatEndEventHandler(bool isImport, CombatToggleEventArgs encounterInfo) { try { if (IsCleared()) { TrackerTime currentRunWorldRecordRunClearTimeDifference = DifferenceCalculator.CalculateCurrentRunWorldRecordRunClearTimeDifference(fightData, checkPointDataTable); speedRunTrackerTable.UpdateCurrentRunWorldRecordDifference(currentPhase, currentRunWorldRecordRunClearTimeDifference); } } catch (Exception e) { System.Console.WriteLine("check"); } currentFightData = null; currentPhase = 0; fightDataFactory = null; fightData = null; }
private void OnCombatEnd(bool isImport, CombatToggleEventArgs encounterInfo) { lastActivatedSkill = string.Empty; lastActivatedSkillGlobalTime = -1; lastActivedSkillTime = DateTime.MinValue; lastPotion = string.Empty; ContinuousDamageSet.Clear(); BlockedHistory.Clear(); HealerRecordSet.Clear(); }
void oFormActMain_OnCombatEnd(bool isImport, CombatToggleEventArgs encounterInfo) { lock (locker) { lastCombatEnd = encounterInfo.encounter.EndTime; if (allies != null && allies.Count > 0) { List<CombatantData> localAllies = new List<CombatantData>(allies.Count); foreach (var name in allies) { var combatant = encounterInfo.encounter.GetCombatant(name); if (combatant != null) { localAllies.Add(encounterInfo.encounter.GetCombatant(name)); } } encounterInfo.encounter.SetAllies(localAllies); } string charName = ConvertCharName(SecretLanguage.You); if (encounterInfo.encounter.GetCombatant(charName) != null) { string bossName = encounterInfo.encounter.GetStrongestEnemy(null); if (bossName.IndexOf("_self_") > 0) return; // Prevent _self_-encounters due to dot after fights encounterInfo.encounter.Title = bossName; } else { return; } Dictionary<string, BuffData> buffDataCopy = new Dictionary<string, BuffData>(); foreach (var buff in buffData) { if (buff.Value.Changed) { BuffData copy = buff.Value.Copy(); copy.Stop(encounterInfo.encounter.EndTime); if (copy.TotalTime > encounterInfo.encounter.Duration.TotalMilliseconds) { copy = new BuffData(); copy.Start(encounterInfo.encounter.StartTime); copy.Stop(encounterInfo.encounter.EndTime); } buffDataCopy.Add(buff.Key, copy); } } encounterInfo.encounter.Tags[BUFFS] = buffDataCopy; } if (checkBox_DontExportShortEnc.Checked && encounterInfo.encounter.Duration.TotalSeconds < 5) { return; } CultureInfo usCulture = new CultureInfo("en-US"); Dictionary<string, Dictionary<string, string>> lines = new Dictionary<string, Dictionary<string, string>>(); Dictionary<string, Dictionary<string, Dictionary<string, string>>> embedLines = new Dictionary<string, Dictionary<string, Dictionary<string, string>>>(); SortedDictionary<string, string> displayOrder = new SortedDictionary<string, string>(); SortedDictionary<string, string> displayOrderHealers = new SortedDictionary<string, string>(); SortedDictionary<string, string> displayOrderTanks = new SortedDictionary<string, string>(); SortedDictionary<string, SortedDictionary<string, string>> embedDisplayOrder = new SortedDictionary<string, SortedDictionary<string, string>>(); if (checkBox_ExportHtml.Checked || checkBox_ExportScript.Checked) { BuildScriptOutput(encounterInfo.encounter, usCulture, lines, embedLines, displayOrder, embedDisplayOrder, displayOrderHealers, displayOrderTanks); if (checkBox_ExportHtml.Checked) { GenerateHtmlScript(encounterInfo.encounter, usCulture, lines, embedLines, displayOrder, embedDisplayOrder); } if (checkBox_ExportScript.Checked) { GenerateChatScript(encounterInfo.encounter, usCulture, lines, displayOrder, displayOrderHealers, displayOrderTanks, isImport); } } }
/// <summary> /// Event Handler for end of combat encounter /// </summary> /// <param name="isImport"></param> /// <param name="encounterInfo"></param> void oFormActMain_OnCombatEnd(bool isImport, CombatToggleEventArgs encounterInfo) { lock (locker) { lastCombatEnd = encounterInfo.encounter.EndTime; if (encounterInfo.encounter.GetAllies().Count == 0) { if (AllyList != null && AllyList.Count > 0) { List<CombatantData> localAllies = new List<CombatantData>(AllyList.Count); foreach (var name in AllyList) { var combatant = encounterInfo.encounter.GetCombatant(name); if (combatant != null) { localAllies.Add(encounterInfo.encounter.GetCombatant(name)); } } encounterInfo.encounter.SetAllies(localAllies); } } string bossName = encounterInfo.encounter.GetStrongestEnemy(null); encounterInfo.encounter.Title = bossName; } if (encounterInfo.encounter.Duration.TotalSeconds < 5) { return; } AllyList = new List<string>(); /* try { Clipboard.SetText(SortPlayersByDamage()); } catch { } */ }
void oFormActMain_OnCombatStart(bool isImport, CombatToggleEventArgs actionInfo) { if (ChromaReady == true && chk_enableEmnity.Checked && state != 3) { inCombat = true; ActiveEnconter = actionInfo.encounter; if (dpstickstart == true) { dpsloop.Stop(); dpstickstart = false; dpsloop.Enabled = false; } if (state == 6) { skyWatcher.Enabled = false; updateState("transition", btn_emnityCol.BackColor, btn_defaultCol.BackColor, true); state = 6; } else if (state == 4) { updateState("transition", btn_emnityCol.BackColor, btn_defaultCol.BackColor, true); state = 4; } else { updateState("transition", btn_emnityCol.BackColor, btn_defaultCol.BackColor, true); state = 2; } } }
private void OnCombatEnd(bool isImport, CombatToggleEventArgs encounterInfo) { // TODO: Sure we will need this hook soon enough reflectionTracker.Clear(); damageShielded = null; }
void oFormActMain_OnCombatStart(bool isImport, CombatToggleEventArgs encounterInfo) { if (!isImport) encounterInfo.encounter.CharName = charName; }
void oFormActMain_OnCombatEnd(bool isImport, CombatToggleEventArgs encounterInfo) { currInstID = 0xFFFF; if (!isImport) encounterInfo.encounter.CharName = charName; }
private void OFormActMain_OnCombatStart(bool isImport, CombatToggleEventArgs encounterInfo) { UpdateText("Combat Start"); }
void oFormActMain_OnCombatEnd(bool isImport, CombatToggleEventArgs encounterInfo) { curActionTime = DateTime.MinValue; // Don't actually want this. Maybe on zone changes. // purgePetCache(); // Don't clear this. PvP encounters can be split while Chaotic Growth is active. // magicMissileLastHit.Clear(); unmatchedShieldLines.Clear(); entityOwnerRegistery.Clear(); playersCharacterFound = false; }
void oFormActMain_OnCombatStart(bool isImport, CombatToggleEventArgs encounterInfo) { lock (locker) { lastCombatStart = ActGlobals.oFormActMain.LastKnownTime; if (buffData == null) { buffData = new Dictionary<string, BuffData>(); } else { List<string> buffDeleteList = new List<string>(); foreach (var buff in buffData) { if (buff.Value.IsRunning()) { if (buff.Value.StartTime.CompareTo(lastCombatEnd) < 1) { buff.Value.Restart(ActGlobals.oFormActMain.LastKnownTime); } } else { buffDeleteList.Add(buff.Key); } } foreach (var buff in buffDeleteList) { buffData.Remove(buff); } } } }
void oFormActMain_OnCombatEnd(bool isImport, CombatToggleEventArgs actionInfo) { inCombat = false; ActiveEnconter = null; if (dpstickstart == true) { dpsloop.Stop(); dpstickstart = false; dpsloop.Enabled = false; } if (ChromaReady == true && chk_enableEmnity.Checked) { if (state == 6) { setWeather(calculateWeather(currentZone)); skyWatcher.Enabled = true; state = 6; } else if (state == 4) { updateState("breath", btn_raidEffectsA.BackColor, btn_raidEffectsB.BackColor); skyWatcher.Enabled = false; state = 4; } else { updateState("transition", btn_defaultCol.BackColor, btn_defaultCol.BackColor, true); skyWatcher.Enabled = false; state = 1; } } }