public async Task <bool> CombatNext() { return(await TakeAction((res) => { state.MoveNext(); saveCallback(); res.Data = state.ToRemote(); })); }
void HandleNextButtonTouchUpInside(object sender, EventArgs e) { int index1 = ActiveCharacterIndex; CombatState.MoveNext(); int index2 = ActiveCharacterIndex; ReloadListRows(new List <int> { index1, index2 }); MainUI.SaveCombatState(); }
private void NextClicked() { _CombatState.MoveNext(); }