Пример #1
0
 public void ClearTiles()
 {
     CombatGraphics.ClearAttackables();
     MovementGraphics.ClearMoveables();
     if (currentTargeter != null && currentTargeter.IsActive)
     {
         currentTargeter.Disable();
     }
 }
Пример #2
0
 public void OnAttackAction(HashSet <Vector3Int> attackables)
 {
     ClearTiles();
     CombatGraphics.ShowAttackables(attackables);
 }