Пример #1
0
        public static Single Evaluate(Object state, ref Boolean error, Axis axis)
        {
            Combat.Character character = state as Combat.Character;
            if (character == null)
            {
                error = true;
                return(0);
            }

            Vector2 drawlocation = character.GetDrawLocation() - (Vector2)character.Engine.Camera.Location;

            switch (axis)
            {
            case Axis.X:
                return(drawlocation.X);

            case Axis.Y:
                return(drawlocation.Y);

            default:
                error = true;
                return(0);
            }
        }