Пример #1
0
 void MakeItASingleton()
 {
     if (instance == null)
     {
         instance = this;
     }
     else
     {
         Destroy(gameObject);
     }
 }
Пример #2
0
    public void ChooseTarget()
    {
        if (choosedSkill.getTargets() != Skill.Targets.Location)
        {
            EventManager.OnPlayerChoosedTarget += ReadyTarget;
        }
        else
        {
            EventManager.OnPlayerChoosedLocation += MoveTo;
        }
//		EventManager.ShowTargetsOf (character,choosedSkill);
        CombHUDManager.getInstance().ShowTargetsOf(choosedSkill);
    }
Пример #3
0
 void Awake()
 {
     heroSide.Capacity  = 4;
     enemySide.Capacity = 4;
     cHUDManager        = FindObjectOfType <CombHUDManager> ();
 }
Пример #4
0
    public void ChooseSkill()
    {
        EventManager.OnPlayerChoosedSkill += ReadySkill;
//		EventManager.ShowSkillsOf (character);
        CombHUDManager.getInstance().ShowSkillBtnsOf(character);
    }