Пример #1
0
 void Start()
 {
     puzzleSolutionColor = getRandomPuzzleColor();
     ColorPanel.GetComponent <Renderer>().material.color = puzzleSolutionColor;
     clean();
     colorsPuzzleActivator = GetComponent <ColorsPuzzleActivator>();
 }
Пример #2
0
 void Start ()
 {
     puzzleSolutionColor = getRandomPuzzleColor();
     Terminal.GetComponent<Renderer>().material.color = puzzleSolutionColor;
     GetComponent<Renderer>().enabled = false;
     GetComponentInChildren<SpriteRenderer>().enabled = false;
     puzzleController.SelectionBox1.GetComponent<Renderer>().enabled = false;
     puzzleController.SelectionBox2.GetComponent<Renderer>().enabled = false;
     colorsPuzzleActivator = GetComponent<ColorsPuzzleActivator>();
 }
Пример #3
0
 void Start()
 {
     puzzleSolutionColor = getRandomPuzzleColor();
     Terminal.GetComponent <Renderer>().material.color = puzzleSolutionColor;
     GetComponent <Renderer>().enabled = false;
     GetComponentInChildren <SpriteRenderer>().enabled = false;
     puzzleController.SelectionBox1.GetComponent <Renderer>().enabled = false;
     puzzleController.SelectionBox2.GetComponent <Renderer>().enabled = false;
     colorsPuzzleActivator = GetComponent <ColorsPuzzleActivator>();
 }