public static void Main() { _tabColors = new Double[4]; _color = new ColorClick(Hardware.SC20260_1); _color.LedR.Write(GpioPinValue.High); _color.LedG.Write(GpioPinValue.High); _color.LedB.Write(GpioPinValue.High); _color.Gain = ColorClick.Gains.x4; _color.IntegrationTime = 200; Debug.WriteLine($"Color ID : {_color.GetID()}"); Debug.WriteLine($"Integration time : {_color.IntegrationTime}"); Debug.WriteLine($"Wait time : {_color.WaitTime}"); Debug.WriteLine($"Wait long : {_color.WaitLong}"); Debug.WriteLine($"Gain : {_color.Gain}"); while (true) { var colorTmp = 0.0; for (var i = 0; i < 5; i++) { _tabColors = _color.GetAllChannels(); colorTmp += _color.RGBtoHSL(_tabColors[0] / _tabColors[3], _tabColors[1] / _tabColors[3], _tabColors[2] / _tabColors[3]); } colorTmp /= 16; Debug.WriteLine("Color : " + colorTmp); Thread.Sleep(1200); } }
private void picPalette_MouseDown(object sender, MouseEventArgs e) { float xPos = (float)e.X / picPalette.Width; float yPos = (float)e.Y / picPalette.Height; float y = yPos < 0.5 ? yPos : (yPos - 0.5f); float x = yPos < 0.5 ? xPos : (xPos + 1); int offset = (int)(x * 8) + (int)(y * 8) * 16; ColorClick?.Invoke(offset); }
private void CreateColorPanel() { ColorList colorList = bmp.colorCountList; for (int i = 0; i < colorList.Count; i++) { if (colorList[i].ColorCount == 0) { continue; } colorCount++; Panel p = new Panel(); p.Width = 130; p.Height = 16; //p.BackColor = colors[i]; Panel p1 = new Panel(); p1.Width = 16; p1.Height = 16; p1.BackColor = colorList[i].Brush.Color; p1.Tag = colorList[i].Tag; p1.Cursor = Cursors.Hand; if (!string.IsNullOrEmpty(colorList[i].Name)) { toolTip1.SetToolTip(p1, colorList[i].Name); } p1.Click += (s, e) => { ColorClick?.Invoke(p1, this.bmp); }; p.Controls.Add(p1); Label l = new Label(); l.Width = 114; l.Height = 16; l.Left = 18; l.TextAlign = ContentAlignment.MiddleLeft; l.AutoSize = false; l.Text = colorList[i].ColorCount.ToString(); p.Controls.Add(l); flowLayoutPanel1.Controls.Add(p); } }
public static void Main() { _tabColors = new Double[4]; _color = new ColorClick(Hardware.SocketOne); _color.LedR.Write(true); _color.LedG.Write(true); _color.LedB.Write(true); _color.Gain = ColorClick.Gains.x4; _color.IntegrationTime = 200; Debug.Print("Color ID : " + _color.GetID()); Debug.Print("Integration time : " + _color.IntegrationTime); Debug.Print("Wait time : " + _color.WaitTime); Debug.Print("Wait long : " + _color.WaitLong); Debug.Print("Gain : " + _color.Gain); while (true) { var colorTmp = 0.0; for (var i = 0; i < 5; i++) { _tabColors = _color.GetAllChannels(); // ReSharper disable PossibleLossOfFraction colorTmp += _color.RGBtoHSL(_tabColors[0] / _tabColors[3], _tabColors[1] / _tabColors[3], _tabColors[2] / _tabColors[3]); // ReSharper enable PossibleLossOfFraction } colorTmp /= 16; Debug.Print("Color : " + colorTmp); Thread.Sleep(1200); } // ReSharper disable once FunctionNeverReturns }
public override void Update(Universe universe, Vector2 origin, AvatarController avatar, List <ScanCode> input, bool ctrl, bool shift, IReadOnlyList <InterfaceLogicalButton> inputPressed, Vector2 mouseLocation, bool click, bool clickHold) { if (!Window.CallUpdates && !Window.Visible) { return; } var location = Helpers.VectorLocation(origin, new Vector2(origin.X + _colorWheel.Width, origin.Y + _colorWheel.Height), mouseLocation); if (location.X == -1 || location.Y == -1) { return; } Color color; try { color = Helpers.GetColorByCoordinate(_colorWheel.GetTexture(null), location); } catch { return; } if (color == Color.Transparent) { return; } ColorHover?.Invoke(color); if (click || clickHold) { ColorClick?.Invoke(color); } }
void ColorPickup_MouseClick(object sender, MouseEventArgs e) { ColorClick?.Invoke(GetColor(new Point(e.X, e.Y))); }
protected virtual void OnColorClick(EventArgs e, ColorButton sender) { ColorClick?.Invoke(sender, e); }
public void OnColorClick(object sender, RibbonEventArgs e) => ColorClick?.Invoke(sender, e);
protected virtual void OnColorClick(ButtonPressEventArgs e, object sender) { ColorClick?.Invoke(sender, e); }