Пример #1
0
        private void Start()
        {
            if (!renderer)
            {
                renderer = GetComponent <Renderer>();
            }

            oldTexture = renderer.material.mainTexture as Texture2D;

            texture2D = new Texture2D(oldTexture.height, oldTexture.width, GraphicsFormat.R8G8B8A8_SRGB, TextureCreationFlags.None);

            if (transparentToTexture)
            {
                var transparentColors = new Color32[oldTexture.height * oldTexture.width];
                transparentColors.Foreach(x => x = new Color32(0, 0, 0, 0));
                texture2D.SetPixels32(transparentColors);
            }
            else
            {
                texture2D.SetPixels32(oldTexture.GetPixels32());
            }

            texture2D.Apply();

            renderer.material.SetTexture(Painter._MainTex, texture2D);
        }