void AddCollisionPoint(double x, double y, double sideLength)
        {
            CollisionPoint tempcp = new CollisionPoint();

            tempcp.Load(x, y, sideLength);
            cplist.Add(tempcp);
        }
Пример #2
0
        public void Load(double startx, double starty, double length, double rotation, int thickness)
        {
            p1.X           = startx;
            p1.Y           = starty;
            this.rot       = rotation;
            this.length    = length;
            this.thickness = thickness;
            SetEndPoint();

            // loading cps
            cp1.Load(p1.X, p1.Y);
            cp2.Load(p2.X, p2.Y);
            cpList.Add(cp1);
            cpList.Add(cp2);
        }