Пример #1
0
 public void Clear()
 {
     lock (typeof(CollisionManager)) {
         if (collisionChecker != null)
         {
             collisionChecker.Dispose();
             collisionChecker.Clear();
         }
         if (freeObjects != null)
         {
             freeObjects.Clear();
         }
         if (collisionClasses != null)
         {
             CollectionUtils.Clear(collisionClasses);
         }
     }
 }