Пример #1
0
    void DrawColliders()
    {
        foreach (var g in GameObject.FindObjectsOfType <GameObject>())
        {
            var comp = g.GetComponent <Collider2D>();
            if (comp == null)
            {
                continue;
            }

            var vertices = Collider2DEx.GetOutlineVertices(comp);

            for (int i = 0; i < vertices.Length; i++)
            {
                if (i == 0)
                {
                    Debug.DrawLine(vertices[vertices.Length - 1], vertices[i], Color.green);
                }
                else
                {
                    Debug.DrawLine(vertices[i - 1], vertices[i], Color.green);
                }
            }
        }
    }
Пример #2
0
 public CollisionBody(Collider2D c)
 {
     collider = c;
     vertices = Collider2DEx.GetOutlineVertices(c);
 }