Пример #1
0
    private void OnCollisionStay(Collision collision)
    {
        Coll coll = collision.collider.GetComponent <Coll> ();

        if (coll != null)
        {
            // hit Collider:
            woodFxEmission.enabled    = true;
            woodFx.transform.position = collision.contacts [0].point;

            coll.HitCollider(hitDamage);
            wood.Hit(coll.index, hitDamage);
        }
    }