public ucThresholding() { InitializeComponent(); // Initialize coherence properties in case they are needed. CoherenceProps = new CoherenceProperties(); }
public frmCoherenceProperties(CoherenceProperties props) { // This call is required by the designer. InitializeComponent(); CoherenceProps = props; }
public ChangeDetectionEngineProbabilistic(Surface newDEM, Surface oldDEM, Project.Masks.AOIMask aoi, ErrorSurface newError, ErrorSurface oldError, decimal fThreshold, CoherenceProperties spatCoherence = null, bool isAsync = false) : base(newDEM, oldDEM, newError, oldError, aoi, isAsync) { Threshold = fThreshold; SpatialCoherence = spatCoherence; }