void Start() { LookType = (JoystickType)LoadInt("LookType", (int)JoystickType.Move); Sensitivity = LoadFloat("Sensitivity", 3); UIScale = LoadFloat("UIScale", 1); FPS60 = LoadInt("60FPS", 0) != 0; CodeDropType = (CodeDropType)LoadInt("CodeDrop", 3); UpdateGUI(); }
public void UpdateCodeDropType() { CodeDropType = (CodeDropType)codeDropTypeDropdown.value; PlayerPrefs.SetInt("CodeDrop", (int)CodeDropType); UpdateGUI(); }