Пример #1
0
 public void ClubNoteSendReq2(ChatSession session, ClubNoteSendReq2Message message)
 {
     //Todo
     session.GameSession?.SendAsync(new ClubNoteSendAckMessage {
         Unk = 1
     });
 }
Пример #2
0
        public void ClubNoteSendReq2(ChatSession session, ClubNoteSendReq2Message message)
        {
            GameSession gameSession = session.GameSession;

            if (gameSession == null)
            {
                return;
            }
            ClubNoteSendAckMessage noteSendAckMessage = new ClubNoteSendAckMessage();

            //noteSendAckMessage.set_Unk(1); todo
            gameSession.SendAsync((object)noteSendAckMessage);
        }
Пример #3
0
 public void ClubNoteSendReq2(ChatSession session, ClubNoteSendReq2Message message)
 {
     session.GameSession?.SendAsync(new ServerResultAckMessage(ServerResult.CantReadClanInfo));
 }