Пример #1
0
 public void ClubCreateReq(GameSession session, ClubCreateReqMessage message)
 {
     session.SendAsync(new ServerResultAckMessage(ServerResult.CantReadClanInfo));
     //session.SendAsync(new ClubCreateAckMessage(0));
 }
 public void ClubCreateReq(GameSession session, ClubCreateReqMessage message)
 {
     session.SendAsync(new ClubCreateAckMessage(0));
 }
Пример #3
0
 public async Task ClubCreateReq(GameSession session, ClubCreateReqMessage message)
 {
     await ClubCreateReq2(session, message.Map <ClubCreateReqMessage, ClubCreateReq2Message>());
 }
Пример #4
0
 public void ClubCreateReq(GameSession session, ClubCreateReqMessage message)
 {
     ClubCreateReq2(session, message.Map <ClubCreateReqMessage, ClubCreateReq2Message>());
 }