public static async Task StartUnityCloudBuilds(CloudFunctionContext context, StartUnityCloudBuildsRequest request) { if (request.BuildTargets.IsNullOrEmpty()) { Debug.LogError("No BuildTargets Specified!"); return; } int secondsDelay = 0; foreach (string buildTarget in request.BuildTargets) { await KickOffBuild(request.BasicAuth, request.Org, request.Project, buildTarget, secondsDelay); secondsDelay += request.SecondsBetweenBuilds; } async Task KickOffBuild(string basicAuth, string org, string project, string buildTarget, int delayInSeconds) { string uri = $"https://build-api.cloud.unity3d.com/api/v1/orgs/{org}/projects/{project}/buildtargets/{buildTarget}/builds"; string json = "{\"clean\": false, \"delay\": " + delayInSeconds + "}"; var response = await HttpUtil.SendJsonPost(uri, json, basicAuth); if (response.StatusCode == HttpStatusCode.Accepted || response.StatusCode == HttpStatusCode.OK) { Debug.Log($"Successfully kicked off build {buildTarget}"); } else { Debug.LogError($"Unable to kick off build {buildTarget}"); } } }
public static async Task DeleteUser(CloudFunctionContext context, string playfabId) { await PlayFabServerAPI.DeletePlayerAsync(new DeletePlayerRequest { AuthenticationContext = context.TitleAuthenticationContext, PlayFabId = playfabId, }); }
public static Task <HttpWebResponse> SendRealtimeMessage(CloudFunctionContext context, string receiverId, RealtimeMessage realtimeMessage) { if (ablyBasicAuthString == null) { ablyBasicAuthString = Convert.ToBase64String(System.Text.Encoding.ASCII.GetBytes(context.AblyServerKey)); } return(HttpUtil.SendJsonPost( $"https://rest.ably.io/channels/{receiverId}/messages", JsonUtil.Serialize(new Dictionary <string, object> { { "data", realtimeMessage } }), ablyBasicAuthString)); }
public static async Task GrantDefaultCharacter(CloudFunctionContext context) { await PlayFabServerAPI.GrantItemsToUserAsync(new GrantItemsToUserRequest { PlayFabId = context.PlayerId, AuthenticationContext = context.TitleAuthenticationContext, ItemIds = new List <string> { DefaultCharacterItemId }, }); await PlayFabServerAPI.GrantCharacterToUserAsync(new GrantCharacterToUserRequest { PlayFabId = context.PlayerId, AuthenticationContext = context.TitleAuthenticationContext, CharacterType = DefaultCharacterItemId, CharacterName = DefaultCharacterName, }); }
public static Task IncrementBadCallCount(CloudFunctionContext context) { return(IncrementStatBy(context, "BadCallCount", 1)); }
public static async Task <PlayFabResult <UpdatePlayerStatisticsResult> > IncrementStatBy(CloudFunctionContext context, string statisticName, int value) { var getStatistics = await PlayFabServerAPI.GetPlayerStatisticsAsync(new GetPlayerStatisticsRequest { PlayFabId = context.PlayerId, StatisticNames = new List <string> { statisticName }, AuthenticationContext = context.TitleAuthenticationContext, }); var statisticValue = getStatistics.Result.Statistics.FirstOrDefault(x => x.StatisticName == statisticName); int newStatisticValue = (statisticValue == null ? 0 : statisticValue.Value) + value; return(await PlayFabServerAPI.UpdatePlayerStatisticsAsync(new UpdatePlayerStatisticsRequest { PlayFabId = context.PlayerId, AuthenticationContext = context.TitleAuthenticationContext, Statistics = new List <StatisticUpdate> { new StatisticUpdate { StatisticName = statisticName, Value = newStatisticValue, }, }, })); }
public static Task <AuthCodeLoginResult> AuthCodeLogin(CloudFunctionContext context, AuthCodeLoginRequest request) { throw new NotImplementedException(); }
public static Task RequestLogin(CloudFunctionContext context, string email) { throw new NotImplementedException(); }
public static Task GiveCurrency(CloudFunctionContext context, DebugGiveCurrencyRequest request) { throw new NotImplementedException(); }
public static Task PurchaseItem(CloudFunctionContext context, DebugPurchaseItemRequest request) { throw new NotImplementedException(); }