private async Task SendCloseSecureChannelRequestAsync(CloseSecureChannelRequest request, CancellationToken token)
        {
            var bodyStream = SerializableBytes.CreateWritableStream();
            var bodyEncoder = new BinaryEncoder(bodyStream, this);
            try
            {
                bodyEncoder.WriteNodeId(null, CloseSecureChannelRequestNodeId);
                request.Encode(bodyEncoder);
                bodyStream.Position = 0;
                if (bodyStream.Length > this.RemoteMaxMessageSize)
                {
                    throw new ServiceResultException(StatusCodes.BadEncodingLimitsExceeded);
                }

                // write chunks
                int chunkCount = 0;
                int bodyCount = (int)(bodyStream.Length - bodyStream.Position);
                while (bodyCount > 0)
                {
                    chunkCount++;
                    if (this.RemoteMaxChunkCount > 0 && chunkCount > this.RemoteMaxChunkCount)
                    {
                        throw new ServiceResultException(StatusCodes.BadEncodingLimitsExceeded);
                    }

                    var stream = new MemoryStream(this.sendBuffer, 0, (int)this.RemoteReceiveBufferSize, true, true);
                    var encoder = new BinaryEncoder(stream, this);
                    try
                    {
                        // header
                        encoder.WriteUInt32(null, UaTcpMessageTypes.CLOF);
                        encoder.WriteUInt32(null, 0u);
                        encoder.WriteUInt32(null, this.ChannelId);

                        // symmetric security header
                        encoder.WriteUInt32(null, this.TokenId);

                        // detect new TokenId
                        if (this.TokenId != this.currentClientTokenId)
                        {
                            this.currentClientTokenId = this.TokenId;

                            // update signer and encrypter with new symmetric keys
                            if (this.symIsSigned)
                            {
                                this.symSigner.Key = this.clientSigningKey;
                                if (this.symIsEncrypted)
                                {
                                    this.currentClientEncryptingKey = this.clientEncryptingKey;
                                    this.currentClientInitializationVector = this.clientInitializationVector;
                                    this.symEncryptor = this.symEncryptionAlgorithm.CreateEncryptor(this.currentClientEncryptingKey, this.currentClientInitializationVector);
                                }
                            }
                        }

                        int plainHeaderSize = encoder.Position;

                        // sequence header
                        encoder.WriteUInt32(null, this.GetNextSequenceNumber());
                        encoder.WriteUInt32(null, request.RequestHeader.RequestHandle);

                        // body
                        int paddingHeaderSize;
                        int maxBodySize;
                        int bodySize;
                        int paddingSize;
                        int chunkSize;
                        if (this.symIsEncrypted)
                        {
                            paddingHeaderSize = this.symEncryptionBlockSize > 256 ? 2 : 1;
                            maxBodySize = ((((int)this.RemoteReceiveBufferSize - plainHeaderSize - this.symSignatureSize - paddingHeaderSize) / this.symEncryptionBlockSize) * this.symEncryptionBlockSize) - SequenceHeaderSize;
                            if (bodyCount < maxBodySize)
                            {
                                bodySize = bodyCount;
                                paddingSize = (this.symEncryptionBlockSize - ((SequenceHeaderSize + bodySize + paddingHeaderSize + this.symSignatureSize) % this.symEncryptionBlockSize)) % this.symEncryptionBlockSize;
                            }
                            else
                            {
                                bodySize = maxBodySize;
                                paddingSize = 0;
                            }

                            chunkSize = plainHeaderSize + (((SequenceHeaderSize + bodySize + paddingSize + paddingHeaderSize + this.symSignatureSize) / this.symEncryptionBlockSize) * this.symEncryptionBlockSize);
                        }
                        else
                        {
                            paddingHeaderSize = 0;
                            paddingSize = 0;
                            maxBodySize = (int)this.RemoteReceiveBufferSize - plainHeaderSize - this.symSignatureSize - SequenceHeaderSize;
                            if (bodyCount < maxBodySize)
                            {
                                bodySize = bodyCount;
                            }
                            else
                            {
                                bodySize = maxBodySize;
                            }

                            chunkSize = plainHeaderSize + SequenceHeaderSize + bodySize + this.symSignatureSize;
                        }

                        bodyStream.Read(this.sendBuffer, encoder.Position, bodySize);
                        encoder.Position += bodySize;
                        bodyCount -= bodySize;

                        // padding
                        if (this.symIsEncrypted)
                        {
                            var paddingByte = (byte)(paddingSize & 0xFF);
                            encoder.WriteByte(null, paddingByte);
                            for (int i = 0; i < paddingSize; i++)
                            {
                                encoder.WriteByte(null, paddingByte);
                            }

                            if (paddingHeaderSize == 2)
                            {
                                var extraPaddingByte = (byte)((paddingSize >> 8) & 0xFF);
                                encoder.WriteByte(null, extraPaddingByte);
                            }
                        }

                        // update message type and (encrypted) length
                        var position = encoder.Position;
                        encoder.Position = 3;
                        encoder.WriteByte(null, bodyCount > 0 ? (byte)'C' : (byte)'F');
                        encoder.WriteUInt32(null, (uint)chunkSize);
                        encoder.Position = position;

                        // signature
                        if (this.symIsSigned)
                        {
                            byte[] signature = this.symSigner.ComputeHash(this.sendBuffer, 0, position);
                            if (signature != null)
                            {
                                encoder.Write(signature, 0, signature.Length);
                            }
                        }

                        // encrypt
                        position = encoder.Position;
                        if (this.symIsEncrypted)
                        {
                            using (var symEncryptor = this.symEncryptionAlgorithm.CreateEncryptor(this.currentClientEncryptingKey, this.currentClientInitializationVector))
                            {
                                int inputCount = position - plainHeaderSize;
                                Debug.Assert(inputCount % symEncryptor.InputBlockSize == 0, "Input data is not an even number of encryption blocks.");
                                symEncryptor.TransformBlock(this.sendBuffer, plainHeaderSize, inputCount, this.sendBuffer, plainHeaderSize);
                                symEncryptor.TransformFinalBlock(this.sendBuffer, position, 0);
                            }
                        }

                        // pass buffer to transport
                        await this.SendAsync(this.sendBuffer, 0, position, token).ConfigureAwait(false);
                    }
                    finally
                    {
                        encoder.Dispose();
                    }
                }
            }
            finally
            {
                bodyEncoder.Dispose();
            }
        }