private void CloseMap() { ClosableObject closable = GetComponent <ClosableObject>(); closable.StartClose(); }
private void ClosePopup() { ClosableObject.CloseViewForObject(gameObject); }
private void CloseMap() { ClosableObject closable = GetComponent <ClosableObject>(); closable.StartClose(); }
private void ClosePopup() { ClosableObject.CloseViewForObject(gameObject); }