Пример #1
0
 public override void OnDisabled()
 {
     GameEvents.onTimeWarpRateChanged.Remove(WarpEvents.OnTimeWarpChanged);
     ClientSubspaceList.Clear();
     Subspaces.Clear();
     _currentSubspace            = int.MinValue;
     SkipSubspaceProcess         = false;
     WaitingSubspaceIdFromServer = false;
     SyncedToLastSubspace        = false;
 }