Пример #1
0
        /// <summary>
        /// Iterates over all existing Steam shortcuts and returns all SteamLauncher shortcuts (shortcuts with tag <see cref="DefaultShortcut.TAG"/>).
        /// </summary>
        /// <returns></returns>
        private static IEnumerable <UInt32> GetSteamLauncherShortcuts()
        {
            UInt32 shortcutCount = ClientShortcuts.GetShortcutCount();

            Logger.Info($"Searching {shortcutCount} shortcuts to find all SteamLauncher shortcuts.");

            for (UInt32 sc = 0; sc < shortcutCount; sc++)
            {
                UInt32 appId = ClientShortcuts.GetShortcutAppIdByIndex(sc);
                if (appId == 0)
                {
                    continue;
                }

                // TODO: The Steam update on 2018-10-13 broke SteamLauncher 0.9.0.4. The call to GetShortcutUserTagCountByAppId is returning a very large invalid number (in most cases it should be 0). I suspect something has changed in the vftable offsets again.

                // Check if the shortcut has the unique SteamLauncher user category tag
                for (UInt32 tc = 0; tc < ClientShortcuts.GetShortcutUserTagCountByAppId(appId); tc++)
                {
                    if (!string.Equals(ClientShortcuts.GetShortcutUserTagByAppId(appId, tc), DefaultShortcut.TAG,
                                       StringComparison.OrdinalIgnoreCase))
                    {
                        continue;
                    }

                    Logger.Info($"SteamLauncher shortcut found: [{appId}] {ClientShortcuts.GetShortcutAppNameByAppId(appId)}");
                    yield return(appId);

                    break;
                }
            }
        }
Пример #2
0
        /// <summary>
        /// Iterates over all existing Steam shortcuts and returns all SteamLauncher shortcuts (shortcuts with tag <see cref="DefaultShortcut.TAG"/>).
        /// </summary>
        /// <returns></returns>
        private static IEnumerable <UInt32> GetSteamLauncherShortcuts()
        {
            UInt32 shortcutCount = ClientShortcuts.GetShortcutCount();

            Logger.Info($"Searching {shortcutCount} shortcuts to find all SteamLauncher shortcuts.");

            for (UInt32 sc = 0; sc < shortcutCount; sc++)
            {
                UInt32 appId = ClientShortcuts.GetShortcutAppIdByIndex(sc);
                if (appId == 0)
                {
                    continue;
                }

                // Check if the shortcut has the unique SteamLauncher user category tag
                for (UInt32 tc = 0; tc < ClientShortcuts.GetShortcutUserTagCountByAppId(appId); tc++)
                {
                    if (!string.Equals(ClientShortcuts.GetShortcutUserTagByAppId(appId, tc), DefaultShortcut.TAG,
                                       StringComparison.OrdinalIgnoreCase))
                    {
                        continue;
                    }

                    Logger.Info($"SteamLauncher shortcut found: [{appId}] {ClientShortcuts.GetShortcutAppNameByAppId(appId)}");
                    yield return(appId);

                    break;
                }
            }
        }