Пример #1
0
        private void DBEnterRoleReply(MailPacket mail)
        {
            var replay = GameDBProto.EnterRoleReply.Parser.ParseFrom(mail.Content);
            var stoc   = new ClientServerProto.StoCEnterRoleReply {
                Result = new ClientServerProto.ReplayResult {
                    ErrorCode = replay.Result.ErrorCode, ErrorInfo = replay.Result.ErrorInfo
                },
                RoleId   = replay.RoleId,
                NickName = replay.NickName
            };

            Dispatcher.WriteAgentMail(new MailPacket {
                Id       = (int)ClientServerProto.MessageId.StoCenterRoleReplyId,
                Content  = stoc.ToByteArray(),
                Reserve  = mail.Reserve,
                UserId   = mail.UserId,
                ClientId = mail.ClientId
            });

            _clientRoleDict.Add(mail.ClientId, replay.RoleId);
            var role = new Role {
                RoleId = replay.RoleId, NickName = replay.NickName, UserId = mail.UserId, ClientId = mail.ClientId
            };

            AddItem(replay.RoleId, role);
        }
Пример #2
0
        private void OnEnterRoleRequest(MailPacket mail)
        {
            //var request = ClientServerProto.CtoSEnterRoleRequest.Parser.ParseFrom(mail.Content);
            var user = ManagerMediator.UserManager.GetItem(mail.UserId);

            if (!_clientRoleDict.TryGetValue(mail.ClientId, out var roleId))
            {
                var dbRequest = new GameDBProto.EnterRoleRequest {
                    UserId = mail.UserId, NickName = user.NickName
                };
                var dbMail = new MailPacket
                {
                    Id       = (int)GameDBProto.MessageId.EnterRoleRequestId,
                    Content  = dbRequest.ToByteArray(),
                    Reserve  = mail.Reserve,
                    UserId   = mail.UserId,
                    ClientId = mail.ClientId
                };
                Dispatcher.WriteDBMail(dbMail, DBMailQueueType.Role);
            }
            else
            {
                var stoc = new ClientServerProto.StoCEnterRoleReply {
                    Result = new ClientServerProto.ReplayResult {
                        ErrorCode = 2, ErrorInfo = "已进入角色"
                    }, RoleId = roleId, NickName = user.NickName
                };
                Dispatcher.WriteAgentMail(new MailPacket {
                    Id       = (int)ClientServerProto.MessageId.StoCenterRoleReplyId,
                    Content  = stoc.ToByteArray(),
                    Reserve  = mail.Reserve,
                    UserId   = mail.UserId,
                    ClientId = mail.ClientId
                });
            }
        }