public static int get_m_terrainInfo(IntPtr l) { int result; try { ClientNullActorActChangeMapTerrain clientNullActorActChangeMapTerrain = (ClientNullActorActChangeMapTerrain)LuaObject.checkSelf(l); LuaObject.pushValue(l, true); LuaObject.pushValue(l, clientNullActorActChangeMapTerrain.m_terrainInfo); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int constructor(IntPtr l) { int result; try { ClientNullActorActChangeMapTerrain o = new ClientNullActorActChangeMapTerrain(); LuaObject.pushValue(l, true); LuaObject.pushValue(l, o); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_m_position(IntPtr l) { int result; try { ClientNullActorActChangeMapTerrain clientNullActorActChangeMapTerrain = (ClientNullActorActChangeMapTerrain)LuaObject.checkSelf(l); GridPosition position; LuaObject.checkValueType <GridPosition>(l, 2, out position); clientNullActorActChangeMapTerrain.m_position = position; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_m_terrainInfo(IntPtr l) { int result; try { ClientNullActorActChangeMapTerrain clientNullActorActChangeMapTerrain = (ClientNullActorActChangeMapTerrain)LuaObject.checkSelf(l); ConfigDataTerrainInfo terrainInfo; LuaObject.checkType <ConfigDataTerrainInfo>(l, 2, out terrainInfo); clientNullActorActChangeMapTerrain.m_terrainInfo = terrainInfo; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }