private void Awake() { if (instance == null) { instance = this; } else { Destroy(this); return; } Application.runInBackground = true; DontDestroyOnLoad(this); if (m_offline) { PlayOffline(); } if (m_visualManager) { m_visualManager.SetClientConnectionInterface(this); } }
public void SetClientConnectionInterface(ClientConnectionInterface connection) { m_connectionInterface = connection; }