// Use this for initialization void Start() { clickToStep = player.GetComponent<ClickToStep> (); }
// Use this for initialization public void Start() { clickToStep = player.GetComponent <ClickToStep> (); }
// Use this for initialization void Start() { clickToStep = player.GetComponent<ClickToStep> (); }
// Use this for initialization public void Start() { clickToStep = player.GetComponent <ClickToStep> (); }