Пример #1
0
    private void OnMouseDown()
    {
        if (Input.GetMouseButtonDown(0))
        {
            if (clickManager.actualPieceClicked != null)
            {
                clickManager.lastPieceClicked = clickManager.actualPieceClicked;
            }
            clickManager.actualPieceClicked = gameObject;

            clickManager.OnClick();
        }
    }
 private void OnMouseDown()
 {
     scr.OnClick((int)this.gameObject.name[0] - 49);
 }