public void Clean_up_step_scores_nothing() { var scoreKeeper = new ScoreKeeper(10); CleanUpStep step = new CleanUpStep( new List <MovedTile>() { new MovedTile(), new MovedTile(), }, new HashSet <Tile>() { new Tile(0), new Tile(1), new Tile(2), }, new HashSet <Tile>() { new Tile(3), }); int cleanUpScore = scoreKeeper.ScoreStep(step, 0); Assert.That(cleanUpScore, Is.EqualTo(0)); }
private async Task AnimateCleanUpStepAsync(CleanUpStep step) { await AnimateInertTilesAsync(step.InertTiles); await AnimateCrackedTilesAsync(step.CrackedTiles); await AnimateNewTilesAsync(step.NewTiles); }
private int ScoreCleanUpStep(CleanUpStep _) { return(0); }