/// <summary>
        /// 添加一个工作调度(映射程序集指定IJob实现类)
        /// </summary>
        /// <param name="m"></param>
        /// <returns></returns>
        private async Task <BaseQuartzNetResult> AddScheduleJob(ScheduleEntity m)
        {
            var result = new BaseQuartzNetResult();

            try
            {
                //检查任务是否已存在
                var jk = new JobKey(m.JobName, m.JobGroup);
                if (await this.Scheduler.Result.CheckExists(jk))
                {
                    //删除已经存在任务
                    await this.Scheduler.Result.DeleteJob(jk);
                }
                //反射获取任务执行类
                var jobType = ClassHelper.GetAbsolutePath(m.AssemblyName, m.AssemblyName + "." + m.ClassName);
                // 定义这个工作,并将其绑定到我们的IJob实现类
                IJobDetail job = new JobDetailImpl(m.JobName, m.JobGroup, jobType);
                //IJobDetail job = JobBuilder.CreateForAsync<T>().WithIdentity(m.JobName, m.JobGroup).Build();
                // 创建触发器
                ITrigger trigger;
                //校验是否正确的执行周期表达式
                if (!string.IsNullOrEmpty(m.Cron) && CronExpression.IsValidExpression(m.Cron))
                {
                    trigger = CreateCronTrigger(m);
                }
                else
                {
                    trigger = CreateSimpleTrigger(m);
                }
                // 设置监听器
                JobListener listener = new JobListener();
                // IMatcher<JobKey> matcher = KeyMatcher<JobKey>.KeyEquals(job.Key);
                this.Scheduler.Result.ListenerManager.AddJobListener(listener, GroupMatcher <JobKey> .AnyGroup());
                // 告诉Quartz使用我们的触发器来安排作业
                await this.Scheduler.Result.ScheduleJob(job, trigger);

                result.Code = 1000;
            }
            catch (Exception ex)
            {
                result.Code = 1001;
                result.Msg  = ex.Message;
            }
            return(result);
        }