public void CreateWatershed(string name) { Watershed result = ClassFunctions.CreateWatershed(name); if (result != null) { BuildResponse(200, result); } else { BuildResponse(500, null); } }
public void CreateWatershed(string name) { Watershed result = ClassFunctions.CreateWatershed(name); if (result != null) { BuildResponse(200, result); } else { BuildResponse(500, null); } }