public override void OnInspectorGUI() { CityDefinitionContainer myTarget = (CityDefinitionContainer)target; DrawDefaultInspector(); if (GUILayout.Button("Generate City")) { myTarget.GenerateCity(); } }
public override void OnInspectorGUI() { CityDefinitionContainer myTarget = (CityDefinitionContainer)target; DrawDefaultInspector(); if (GUILayout.Button("Generate City")) { myTarget.GenerateCity(); } }