public void setupNewGame(string cityName, float gameLengthInSeconds) { // clean up any existing stuff CleanCity(); // reset gameover stuff and stats resetGameOverStuff(); // set random citizen color citizenControl.setRandomCitizenColor(); // set city properties metrics.setCityName(cityName); metrics.setTimeRemaining(gameLengthInSeconds); // initial structures structureControl.addBuilding(12, 12); structureControl.addSidewalk(12, 11); // initial citizens for (int i = 0; i < 2; i++) { citizenControl.addCitizen(12, 11); } }