private void UpdateCircleBar()
    {
        if (levelManager.IsLastLvl())
        {
            return;
        }

        float previousLvl = levelManager.PreviousLvlValue;
        float nextLvl     = levelManager.NextLvlValue - previousLvl;
        float scoreInLvl  = score - previousLvl;

        circleBar.UpdateCircle(scoreInLvl, nextLvl);
    }