Пример #1
0
        protected Chunk(ChunkIDs chunkId, DataTypes dataType, T chunkValue)
        {
            ChunkID  = chunkId;
            DataType = dataType;

            if (chunkValue != null)
            {
                SetValue(chunkValue);
            }
        }
Пример #2
0
        protected Chunk(ChunkIDs chunkId, DataTypes dataType, byte[] chunkDataBytes)
        {
            ChunkID  = chunkId;
            DataType = dataType;

            if (chunkDataBytes != null)
            {
                SetChunkData(chunkDataBytes);
            }
        }
Пример #3
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 public BlockIDChunk(ChunkIDs chunkId, byte[] chunkDataBytes)
     : base(chunkId, DataTypes.BlockID, chunkDataBytes)
 {
 }
Пример #4
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 public StringChunk(ChunkIDs chunkId, byte[] chunkDataBytes)
     : base(chunkId, DataTypes.String, chunkDataBytes)
 {
 }
Пример #5
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 public Float32Chunk(ChunkIDs chunkId)
     : base(chunkId, DataTypes.Float32, (float)default)
 {
 }
Пример #6
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 public Float32Chunk(ChunkIDs chunkId, float chunkValue)
     : base(chunkId, DataTypes.Float32, chunkValue)
 {
 }
Пример #7
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 public Float32Chunk(ChunkIDs chunkId, byte[] chunkDataBytes)
     : base(chunkId, DataTypes.Float32, chunkDataBytes)
 {
 }
Пример #8
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 public UInt8ArrayChunk(ChunkIDs chunkId, byte[] chunkDataBytes)
     : base(chunkId, DataTypes.UInt8Array, chunkDataBytes)
 {
 }
Пример #9
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 internal void RemoveChunk(ChunkIDs chunkId)
 {
     _chunks.Remove(_chunks.First(c => c.ChunkID == chunkId));
 }
Пример #10
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 public UInt32Chunk(ChunkIDs chunkId, byte[] chunkDataBytes)
     : base(chunkId, DataTypes.UInt32, chunkDataBytes)
 {
 }
Пример #11
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 public IChunk this[BlockIDs blockId, ChunkIDs chunkId]
 {
     get => GetChunk <IChunk>(blockId, chunkId);