Пример #1
0
 // Use this for initialization
 void Start()
 {
     isDialogue = true;
     theChoice  = FindObjectOfType <Choice_Manager>();
 }
Пример #2
0
 private void Awake()
 {
     selection_manager = GameObject.FindGameObjectWithTag("Choice").GetComponent <Choice_Manager>();
     networksetup      = GameObject.FindGameObjectWithTag("nets").gameObject;
 }