public void RemoveAtomA() { if (atomA != null && atomChoices.Count > atomA.GetAtomicNumber()) { ChoiceOption choiceOption = atomChoices[atomA.GetAtomicNumber() - 1]; var atom = atomA; choiceOption.SetButtonEvent(() => { SetAtom(atom); AudioManager.Instance.PlaySound(choiceClickSound); }); choiceOption.SetColors(ChoiceOption.defaultNormalColor, ChoiceOption.defaultHoverColor, ChoiceOption.defaultPressedColor); choiceOption.SetFocus(false); } //if (atomA != null) { // atomChoices[atomA.GetAtomicNumber() - 1].SetInteractable(true); //} atomA = null; AtomInfo info = Game.Instance.gameData.GetUknownInfo(); atomAText.text = info.GetAtom().GetName(); atomAImage.sprite = info.GetImage(); splitBtn.interactable = false; infoText.text = ""; atomResultImage.sprite = info.GetImage(); atomResultText.text = info.GetAtom().GetName(); atomAAmoText.text = ""; atomAAmo.value = 0; atomABtn.interactable = false; }
public void RemoveUpgrade() { if (choices.Count > (int)currUpgradeType) { ChoiceOption choiceOption = choices[(int)currUpgradeType]; var type = currUpgradeType; choiceOption.SetButtonEvent(() => { SetUpgradeInfo(type); AudioManager.Instance.PlaySound(choiceClick); }); choiceOption.SetColors(ChoiceOption.defaultNormalColor, ChoiceOption.defaultHoverColor, ChoiceOption.defaultPressedColor); choiceOption.SetFocus(false); } upgradeName.text = "Upgrade"; upgradeDesc.text = ""; upgradeCurrValue.text = "Curr Value: "; upgradeNextValue.text = "Next Value: "; upgradeAtomNeed.text = ""; upgradeAtomName.text = ""; upgradeAtomHave.text = ""; upgradeBtn.interactable = false; }
public void SetAtomA(Atom atom) { if (atom != null && atomChoices.Count > atom.GetAtomicNumber()) { ChoiceOption choiceOption = atomChoices[atom.GetAtomicNumber() - 1]; choiceOption.SetButtonEvent(() => { RemoveAtomA(); AudioManager.Instance.PlaySound(choiceClickSound); }); choiceOption.SetColors(ChoiceOption.defaultPressedColor, ChoiceOption.defaultHoverColor, ChoiceOption.defaultNormalColor); choiceOption.SetFocus(false); } atomA = atom; //atomChoices[atomA.GetAtomicNumber() - 1].SetInteractable(false); AtomInfo info = Game.Instance.gameData.FindAtomInfo(atom.GetAtomicNumber()); AtomData data = Game.Instance.gameData.FindAtomData(atom.GetAtomicNumber()); atomAText.text = info.GetAtom().GetName(); atomAImage.sprite = info.GetImage(); atomAAmo.maxValue = data.GetCurrAmo(); SetAtomAAmoText(); atomABtn.interactable = true; }
public void SetUpgradeInfo(PlayerData.UpgradeType type) { RemoveUpgrade(); if ((int)type >= choices.Count) { return; } // Button Stuff ChoiceOption choiceOption = choices[(int)type]; choiceOption.SetButtonEvent(() => { RemoveUpgrade(); AudioManager.Instance.PlaySound(choiceClick); }); choiceOption.SetColors(ChoiceOption.defaultPressedColor, ChoiceOption.defaultHoverColor, ChoiceOption.defaultNormalColor); choiceOption.SetFocus(false); currUpgradeType = type; // Display Stuff List <AtomAmo> atomsNeeded = Game.Instance.playerData.GetCost(type); upgradeName.text = Game.Instance.playerData.GetName(type); upgradeDesc.text = Game.Instance.playerData.GetDescription(type); double currValue = System.Math.Round(Game.Instance.playerData.GetValue(type), 3); double nextValue = System.Math.Round(Game.Instance.playerData.GetNextValue(type), 3); if (type == PlayerData.UpgradeType.Collect_Efficiency) { currValue *= 100; nextValue *= 100; } upgradeCurrValue.text = "Curr Value: " + currValue + " " + Game.Instance.playerData.GetMeasurementAbbr(type); //currValue; upgradeNextValue.text = "Next Value: " + nextValue + " " + Game.Instance.playerData.GetMeasurementAbbr(type); //nextValue; bool canCraft = true; upgradeAtomName.text = ""; upgradeAtomNeed.text = ""; upgradeAtomHave.text = ""; for (int i = 0; i < atomsNeeded.Count; i++) { AtomAmo cost = atomsNeeded[i]; if (cost.atom == null) { continue; } int amoHave = Game.Instance.gameData.FindAtomData(cost.atom.GetAtomicNumber()).GetCurrAmo(); if (amoHave >= cost.amo) { upgradeAtomName.text += cost.atom.GetName() + "\n"; upgradeAtomNeed.text += cost.amo + "\n"; upgradeAtomHave.text += amoHave + "\n"; } else { upgradeAtomName.text += "<color=#ff8080>" + cost.atom.GetName() + "\n</color>"; upgradeAtomNeed.text += "<color=#ff8080>" + cost.amo + "\n</color>"; upgradeAtomHave.text += "<color=#ff8080>" + amoHave + "\n</color>"; canCraft = false; } } upgradeBtn.interactable = canCraft; }