private bool CheckCriticalAssetLoads() { if (!this.m_criticalAssetsLoaded) { if (Board.Get() == null) { return(false); } if (BoardCameras.Get() == null) { return(false); } if (BoardStandardGame.Get() == null) { return(false); } if (GameMgr.Get().IsTutorial() && (BoardTutorial.Get() == null)) { return(false); } if (MulliganManager.Get() == null) { return(false); } if (TurnStartManager.Get() == null) { return(false); } if (TargetReticleManager.Get() == null) { return(false); } if (GameplayErrorManager.Get() == null) { return(false); } if (EndTurnButton.Get() == null) { return(false); } if (BigCard.Get() == null) { return(false); } if (CardTypeBanner.Get() == null) { return(false); } if (TurnTimer.Get() == null) { return(false); } if (CardColorSwitcher.Get() == null) { return(false); } if (RemoteActionHandler.Get() == null) { return(false); } if (ChoiceCardMgr.Get() == null) { return(false); } if (InputManager.Get() == null) { return(false); } this.m_criticalAssetsLoaded = true; this.ProcessQueuedPowerHistory(); } return(true); }
private void Awake() { s_instance = this; }
public static Card OnQueryCardChoice() { return(ChoiceCardMgr.Get().GetFriendlyCards()[0]); }