public List <Transform> chips()
    {
        List <Transform> trans = new List <Transform> ();

        for (int i = 0; i < ChipsPanel.childCount; i++)
        {
            trans.Add(ChipsPanel.GetChild(i).transform);
        }
        return(trans);
    }
    public void destroyCards()
    {
        for (int i = 0; i < CardsHolder.childCount; i++)
        {
            Destroy(CardsHolder.GetChild(i).gameObject);
        }


        for (int i = 0; i < ChipsPanel.childCount; i++)
        {
            Destroy(ChipsPanel.GetChild(i).gameObject);
        }
    }