public List <Transform> chips() { List <Transform> trans = new List <Transform> (); for (int i = 0; i < ChipsPanel.childCount; i++) { trans.Add(ChipsPanel.GetChild(i).transform); } return(trans); }
public void destroyCards() { for (int i = 0; i < CardsHolder.childCount; i++) { Destroy(CardsHolder.GetChild(i).gameObject); } for (int i = 0; i < ChipsPanel.childCount; i++) { Destroy(ChipsPanel.GetChild(i).gameObject); } }