Пример #1
0
    IEnumerator KillPlayer(ChildMovement child)
    {
        anim.SetTrigger("Prepare");
        yield return(new WaitForSeconds(waitTime));

        anim.SetTrigger("Attack");
        child.SetDealth();
    }
Пример #2
0
    IEnumerator KillChild(ChildMovement child)
    {
        yield return(new WaitForSeconds(0.25f));

        child.SetDealth();
    }