Пример #1
0
    IEnumerator GetToPosition()
    {
        ChickenArmyController chickenArmy = ChickenArmyController.Singleton;

        Vector2 purposePos = chickenArmy.GetPosition(columnIndex, rowIndex);

        while (Vector2.Distance(purposePos, transform.position) > speed * Time.deltaTime)
        {
            transform.position += ((Vector3)purposePos - transform.position).normalized * speed * Time.deltaTime;
            purposePos          = chickenArmy.GetPosition(columnIndex, rowIndex);
            yield return(null);
        }

        isSetInPosition = true;
        chickenArmy.AddChicken(this, columnIndex, rowIndex);
    }