void Start() { _checkpointSpawnScriptInstance = _checkpointSpawnObjectInstance.GetComponent <CheckpointsSpawn>(); foreach (var obj in _checkpointSpawnScriptInstance._checkpointsList) { Debug.Log(obj.name); } _firstTrigger = new int[_checkpointSpawnScriptInstance._checkpointsList.Count + 1]; _secondTrigger = new int[_checkpointSpawnScriptInstance._checkpointsList.Count + 1]; for (int i = 0; i <= _checkpointSpawnScriptInstance._checkpointsList.Count; i++) { _firstTrigger[i] = -1; _secondTrigger[i] = -1; } }
// Use this for initialization void Start() { _checkpointSpawnScriptInstance = _checkpointSpawnObjectInstance.GetComponent <CheckpointsSpawn>(); }