Пример #1
0
 void Update()
 {
     checkP = GameObject.Find("Camera (eye)").GetComponent <CheckPerspective3> ();
 }
Пример #2
0
 // Use this for initialization
 void Start()
 {
     colliders = GetComponents <Collider>();
     checkP    = GameObject.Find("Camera (eye)").GetComponent <CheckPerspective3> ();
 }