public void AddCheat(CheatTypes type, ushort points) { Log.WriteLine(LogLevel.Debug, "Detecting cheat from {0}: {1}", _character.Name, type.ToString()); if (!Cheats.ContainsKey(type)) { Cheats.Add(type, 0); } Cheats[type]++; if (_character.Client.Admin == 0) { CheatPoints += points; CheckBan(); } }
public CheatPowerUp(CheatTypes type) { CheatType = type; CreateCheat(); }