Пример #1
0
    void Start()
    {
        socket      = GetComponent <SocketIOComponent>();
        tetManager  = GetComponent <TetManager>();
        n_Client    = GetComponent <NetworkClient>();
        chatManager = GetComponent <ChattingManager>();

        StartCoroutine(ConnectToServer());
        socket.On("user_connected", OnUserConnected);
        socket.On("play_game", OnUserPlay);
        socket.On("other_map_display", OnOtherMapDisplay);
        socket.On("gameover", OnClientInformGameOver);
        socket.On("receive_message", OnReceiveMessage);
    }
Пример #2
0
 public Chat_AddMessage(ChattingManager controller)
 {
     this.controller = controller;
 }